VR Studio

This new frontier in research, learning, and multimedia production is now widely available for students, faculty, and staff. The studio is first come first served, with sign-up for times to use the equipment. Researchers and students working on class projects, please contact our staff to reserve extended time.

What is it?

We are the University of Arizona’s first public virtual reality studio. We use the HTC Vive and Oculus Rift, two of the most advanced VR headsets available today. We invite you to put on a comfortable headset, grab your hand controllers and interact with the most immersive virtual spaces and environments, unlike anything you’ve ever seen.

What do I do there?

You can choose from using the HTC Vive (standing/sitting) or Oculus Rift (sitting) which will enable you to move around virtual space in real time. There are many different experiences to choose from and you can play any game or experience that we have purchased or acquired.

You also have access to interactive controllers such as the LeapMotion for wireless interaction with software, as well as several Google Cardboard viewers for head tracking 360 video and other applications.

For those wanting to design their own VR environments, the library has a number of VR guidebooks and texts to help get you started.

Equipment List:

  • HTC Vive
  • Oculus Rift
  • Google Cardboard
  • Samsung VR
  • LeapMotion Controllers
  • Intel Core i7 6700 Skylake 3.4GHz 8MB QuadCore Computers