Early Books Lecture Series XVII (Virtual)

Medieval Manuscripts, Mappaemundi, and the Making of History with Computer Games

Playing computer games is the first way many young people encounter medieval history. In recognition of the importance of computer games in shaping historical understanding, the American Historical Review began reviewing computer games last year. Last year also marked the first time a computer game production company (Microsoft’s World’s Edge) and an academic institution (The University of Arizona) collaborated on a project to award college credit for playing a historical video game. Milliman, a co-creator of The University of Arizona Enhanced Experience for Age of Empires IV, will talk about teaching and learning medieval history with computer games as well as the role early books, like Konrad Kyeser’s Bellifortis (pictured), play in this process.  

Join us for the lecture, Medieval Manuscripts, Mappaemundi, and the Making of History with Computer Games, presented by Professor Paul Milliman, Department of History.

University of Arizona scholars explore rare books held by Special Collections in this annual lecture series started by Dr. Albrecht Classen, University Distinguished Professor of German Studies.

Free and open to the public. All lectures in the series are virtual.

When
April 19, 2022, 4:00 pm to 5:00 pm
Where
Virtual
Cost
Free and open to the public